![]() |
Welcome to the Bob and George FAQ page. Actually, "FAQ" is a bit misleading, since some of these questions have never really been asked, but I figured I'd answer them anyway, just in case. And some of these questions aren't really asked anymore, but I thought I'd include them as well. |
|
What is "Bob and George"? Why Mega Man? Are you going to start the comic again? What about parodying other Megaman games? What about the Cataclysm movies? Are you going to publish a book? Where can I find sprites? How do I make a sprite comic? Can I use one of your characters in my comic? Where did so-and-so's comic go? How can I get my comic hosted? |
Q: What is "Bob and George"? A: Bob and George is, at its core, a sprite-based webcomic about the adventures of two brothers in the Megaman Universe. Except it didn't really start out that way, but that's what it pretty much turned into. Oh, and they have super-powers. And there are alternate dimensions and time travel and evil twins and super-villains who regularly try to kill everyone for poorly-explained reasons. The original premise of Bob and George was to be a hand-drawn comic about two brothers with super-powers. But when my lack of artistic ability stalled those plans, I turned to Megaman sprites to fill in. And since everyone liked the sprite filler more than the hand-drawn material, I decided to just make the whole comic with sprites instead. And then I introduced the brothers into the mix later, just so the title of the comic would make sense. The comic started on April 1st, 2000, and ran almost daily for over seven years until I ended the comic on July 28th, 2007. back to top |
Q: Why Mega Man? A: I chose Mega Man because I've always been a fan of the Megaman games. One day, before the comic had started, I was visiting a Megaman fan site and saw a funny little animation someone had made using Megaman sprites. I thought I might like to do that too, so I looked around for a site that hosted such sprites, and that's how I found (what was then known as) Heatman's Homepage (now knows as Sprites, Inc.). I downloaded as many of the sprite sheets as I could, not really thinking about what I would ever use them for. Then on the day the hand-drawn comic was supposed to start, I found that I wasn't ready to start, so on a whim I threw together a four-panel comic featuring Mega Man telling people that the comic wasn't ready yet. And it went from there. back to top |
|
Q: Are you going to start the comic again? A: At this time, I have no intention of starting the comic again. While I have thought about it, I don't want to mess with a good thing. I like how the comic ended, and I think trying to start again would take something away from it. Kind of like how the original Matrix movie is tarnished by its sequels. So, in the end, I think I'll just leave the comic as it is. back to top |
|
Q: What about parodying the other Megaman games? A: Well, with regard to the other Megaman series, such as Megaman X, Megaman Zero, Megaman Battle Network, etc., I never intended to parody any of those games in the first place. While I did dip into the X series a bit, my fondness has always been for the original series, so that's what I stuck with. As for the other games in the original Megaman series, including the relatively new Megaman 9 and 10 games, I have no intention of parodying them simply because I won't be starting the comic again. Besides, how could I possibly explain the differences in bittages between 7, 8, and now 9 and 10? (Besides an incredibly convoluted story involving lots of time travel and breaking of the fourth wall. Okay, so I have thought about it.) back to top |
|
Q: What about the Cataclysm movies? A: For those of you out of the loop, the Cataclysm movies were a series of Flash animations I made about the events the transition between the original Megaman series and the Megaman X series, as there seems to be a distinct disconnect between the game series that was never really explained by Capcom. My explanation was simply that Zero went berserk and started systematically killing almost all of the original Megaman series cast. They included the voice talents and artwork of several members of the Bob and George community and were really quite popular at the time. Unfortunately, they ultimately became a lesson in frustration for everyone involved. The fans wanted more, but I only ended up making three episodes before the entire project stalled out. Over the years, I have attempted to finish them, often starting with the promise of new hope, but each attempt petered out with no results. So I don't know if the Cataclysm series will ever be finished. I don't know if there will have voices or playable segments or even how many parts there will be. I would like to finish them one day, but I really don't know if that day will ever come. back to top |
|
Q: Are you going to publish a book of Bob and George? A: As much as I would like to see the comic in print, that's definitely never going to happen. Many of the characters and their images are copyrighted material, so there's simply no way a book could ever be published. There is a plan to eventually condense the comic's archives into Flash files, so you could download the archives in easily transferrable packages and read them offline at your convenience on your computer, almost like an ebook. Unfortunately, much like the Cataclysm movies, that may be a project that will never be finished. back to top |
|
Q: Where can I find sprites? A: The best place to find Megaman sprites is Sprites, Inc.. If you're looking for non-Megaman sprites, you might try Sprite Database. back to top |
|
Q: How do I make a sprite comic? A: The first thing you need is a program that can edit graphics, like Microsoft Paint, Paint Shop Pro, Adobe Photoshop, GIMP, or the like. I personally used Paint for most of my comic-making, though I used Photoshop for the special effects and almost exclusively near the end of the comic. It is highly recommended, however, that you are well-versed in whatever program you're using before you attempt to make a sprite comic. If you don't know how to use your program, it will be very obvious to everyone reading your comic. back to top |
|
Q: Can I use one of your characters in my comic? A: I'd prefer you didn't, especially if you plan on having one of my characters be a recurring character. I would much rather you try to come up with your own original characters. And if you're just starting a new comic and you think a series of cameos of characters from other comics would be a great way to begin, the answer is a definite no. Cameos are almost never a good way to start a new comic and it is often indicative of a comic that won't last. Find something original and creative to do that is wholly your own. After you've established yourself, then I might consider it. By the way, I'd also prefer no one out there try to "continue" my comic on their own. back to top |
|
Q: Where did so-and-so's comic go? A: If you're looking for a comic that was hosted a long time ago, you may be able to find it on the Downloads Page. I've taken almost all of the comics that have ever been hosted here and made them available for download there. For each collection, you can see how many comics there are, approximately how long the comic ran, and how big the zipped file is. (By the way, if one of the comics on the Downloads Page belongs to you, and you'd prefer it not be available for download on this site, please let me know and I'll take it down.) As for the comics that are still currently updating (or at least planning to), they are available via the front page and the Comics Page. back to top |
|
Q: How can I get my comic hosted? A: Because the main comic has ended and the site's traffic is slowly ramping down, no new comics are being accepted for hosting on Bob and George. Sorry. But there are plenty of hosting options other than Bob and George. You could try The Duck Webcomics or Comic Genesis, which are free comic hosting sites. They have all sorts of nifty tools specifically for hosting webcomics, though I'm not sure what their policy is on sprite comics. back to top |