Sunday, April 22nd, 2001 | #373 |
The Second Megaman Game | The End of Quick Man |
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At least I did get one of the Robot Masters paired up with the correct weapon, right? But then, how I could I forget how effective Flash Man's Time Stopper is against Quick Man? And, for once, it was a weapon weakness that made some sort of sense. I mean, if Quick Man's thing is all about being quick, then if he was unable to move the massive amount of kinetic energy would surely overload and kill him. But personally, I just really like the idea of his head blowing up in a cloud of sugar. Oh, and by the way, this may be the only time in recorded history that Paint's Spraycan function has ever been used successfully. Seriously, isn't it the most worthless thing in the program? Why would anyone want random pixels all over the place? How is that even supposed to look like the result of using a spray can? |
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